NCFC Wednesday: Special Features
Posted by The DaveDay three of the NCFC brings us to the special features of MOTHER 4. These features set the game out from the rest of the series, giving it a fresh new look and feel. So go click above, below, or to the right even to find out more!
Don’t forget about that daily dose of screenshot!
Tags: convention, features, NCFC

October 28th, 2009 at 8:21 pm
Wow, this game is turning out to be WAY more deep than I originally expected! Lookin’ good guys!
October 30th, 2009 at 4:30 pm
Very intresting, I should love the Clock system, also, how can you tell apart a crowd from a regular NPC?
October 31st, 2009 at 3:31 pm
I should note that it isn’t a (real time) clock system so much as a “bonus feature” for towns. As for NPCs and crowds, you’ll be able to tell. Crowd NPCs are always have places to go and things to do, so they’ll walk right by you. Normal NPCs like to hang around and have a conversation with you. That’s not to say that crowd NPCs are mute, though.
November 1st, 2009 at 9:29 pm
this features looks pretty impressive, so the day/night will be used also in battle gameplay right?… oh and i like that about the lighting, i think about some darky monsters that cannot get near a light, or get stunned near one so you get geen-battle (giving strategy to the field map)
what about the save/money system? and the battle
are you planning on some super cool stuff too? :F im waiting for more releases!